// © 2025 Naked People Team. All Rights Reserved.

#pragma once

#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "CommissionBoardConfig.generated.h"

class UCommission;

// Hand-authored commission pool (GDD §13.4 procedural generation is Phase 7). For the slice the board
// simply offers everything authored here; the daily/weekly split lives on each commission's Tier.
UCLASS(BlueprintType)
class NAKEDDESIRE_API UCommissionBoardConfig : public UPrimaryDataAsset
{
	GENERATED_BODY()

public:
	UPROPERTY(EditDefaultsOnly, Instanced)
	TArray<UCommission*> Commissions;
};