Added phone app icon materials

This commit is contained in:
2026-06-02 01:06:21 +03:00
parent ff62b06802
commit 00eaaff97a
13 changed files with 41 additions and 18 deletions
@@ -6,20 +6,16 @@
#include "Components/Image.h"
#include "CommonTextBlock.h"
void UPhoneAppIconWidget::Init(const FText& InName, UTexture2D* InIcon, TSubclassOf<UPhoneAppWidget> InAppClass)
void UPhoneAppIconWidget::Init(const FText& InName, UTexture2D* InIcon, UMaterialInterface* InBgMaterial, TSubclassOf<UPhoneAppWidget> InAppClass)
{
AppClass = InAppClass;
if (NameText)
{
NameText->SetText(InName);
}
NameText->SetText(InName);
if (IconImage)
{
IconImage->SetBrushFromTexture(InIcon);
IconImage->SetVisibility(InIcon ? ESlateVisibility::HitTestInvisible : ESlateVisibility::Collapsed);
}
IconImage->SetBrushFromTexture(InIcon);
IconImage->SetVisibility(InIcon ? ESlateVisibility::HitTestInvisible : ESlateVisibility::Collapsed);
BackgroundImage->SetBrushFromMaterial(InBgMaterial);
IconButton->OnClicked.AddUniqueDynamic(this, &UPhoneAppIconWidget::HandleClicked);
}