added session loss sequence, added energy and stamina to HUD, added home location trigger

This commit is contained in:
2026-06-04 18:59:04 +03:00
parent f2fcd42edf
commit 034694695a
26 changed files with 404 additions and 24 deletions
@@ -8,6 +8,7 @@
class UStartingSaveData;
class UCommissionBoardConfig;
class UNPCDirectorConfig;
class ULossPresentationConfig;
UCLASS()
class NAKEDDESIRE_API UNakedDesireGameInstance : public UGameInstance
@@ -25,4 +26,8 @@ public:
// Crowd population tuning the UNPCDirectorSubsystem uses (§10.2, §17.1).
UPROPERTY(EditDefaultsOnly, Category = "NPC")
TObjectPtr<UNPCDirectorConfig> NPCDirector;
// Cutscene-per-loss-cause map the USessionLossResolver plays before teleporting home (§4.4).
UPROPERTY(EditDefaultsOnly, Category = "Session")
TObjectPtr<ULossPresentationConfig> LossPresentation;
};