setup equipment ui
This commit is contained in:
@@ -56,7 +56,7 @@ FText UExposeBodyPartRestriction::GetDescription() const
|
||||
});
|
||||
}
|
||||
|
||||
void UExposeBodyPartRestriction::EquipClothing(const UClothingItemInstance* ClothingItemInstance)
|
||||
void UExposeBodyPartRestriction::EquipClothing(UClothingItemInstance* ClothingItemInstance)
|
||||
{
|
||||
if (IsSuccess) // TODO: Add covered body part resolution
|
||||
{
|
||||
@@ -64,7 +64,7 @@ void UExposeBodyPartRestriction::EquipClothing(const UClothingItemInstance* Clot
|
||||
}
|
||||
}
|
||||
|
||||
void UExposeBodyPartRestriction::UnequipClothing(const UClothingItemInstance* ClothingItemInstance)
|
||||
void UExposeBodyPartRestriction::UnequipClothing(UClothingItemInstance* ClothingItemInstance)
|
||||
{
|
||||
if (IsSuccess)
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user