setup equipment ui
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@@ -20,17 +20,17 @@ class NAKEDDESIRE_API UExposeBodyPartRestriction : public UGoalRestriction
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UPROPERTY(EditDefaultsOnly)
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EBodyPart BodyPart;
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protected:
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public:
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virtual void Init(ANakedDesireCharacter* PlayerCharacter) override;
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virtual void Stop() override;
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virtual FText GetDescription() const override;
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private:
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UFUNCTION()
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void EquipClothing(const UClothingItemInstance* ClothingItemInstance);
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void EquipClothing(UClothingItemInstance* ClothingItemInstance);
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UFUNCTION()
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void UnequipClothing(const UClothingItemInstance* ClothingItemInstance);
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void UnequipClothing(UClothingItemInstance* ClothingItemInstance);
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void CheckClothing();
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};
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