setup equipment ui

This commit is contained in:
koritsa
2026-05-27 16:20:10 +03:00
parent 2e8a4b2450
commit 1d6c77998e
134 changed files with 464 additions and 354 deletions
+10
View File
@@ -4,6 +4,7 @@
#include "CommonUserWidget.h"
#include "GameLayoutWidget.generated.h"
class UInventoryScreenWidget;
class UHUDWidget;
class UCommonActivatableWidgetStack;
@@ -17,4 +18,13 @@ class NAKEDDESIRE_API UGameLayoutWidget : public UCommonUserWidget
UPROPERTY(meta = (BindWidget))
TObjectPtr<UHUDWidget> HUD;
UPROPERTY(EditDefaultsOnly, Category = "UI")
TSubclassOf<UInventoryScreenWidget> InventoryScreenWidgetClass;
UPROPERTY()
TObjectPtr<UInventoryScreenWidget> InventoryScreenWidget;
public:
void OpenInventory();
};