setup equipment ui
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@@ -63,7 +63,7 @@ FText UEquipClothingRestriction::GetDescription() const
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});
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}
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void UEquipClothingRestriction::OnClothingEquipped(const UClothingItemInstance* ClothingItemInstance)
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void UEquipClothingRestriction::OnClothingEquipped(UClothingItemInstance* ClothingItemInstance)
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{
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const bool IsTargetClothing = ClothingItems.FindByPredicate([&ClothingItemInstance](const UClothingItem* Item)
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{
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@@ -75,7 +75,7 @@ void UEquipClothingRestriction::OnClothingEquipped(const UClothingItemInstance*
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}
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}
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void UEquipClothingRestriction::OnClothingUnequipped(const UClothingItemInstance* ClothingItemInstance)
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void UEquipClothingRestriction::OnClothingUnequipped(UClothingItemInstance* ClothingItemInstance)
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{
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const bool IsTargetClothing = ClothingItems.FindByPredicate([&ClothingItemInstance](const UClothingItem* Item)
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{
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