Added phone app icon materials
This commit is contained in:
@@ -6,20 +6,16 @@
|
||||
#include "Components/Image.h"
|
||||
#include "CommonTextBlock.h"
|
||||
|
||||
void UPhoneAppIconWidget::Init(const FText& InName, UTexture2D* InIcon, TSubclassOf<UPhoneAppWidget> InAppClass)
|
||||
void UPhoneAppIconWidget::Init(const FText& InName, UTexture2D* InIcon, UMaterialInterface* InBgMaterial, TSubclassOf<UPhoneAppWidget> InAppClass)
|
||||
{
|
||||
AppClass = InAppClass;
|
||||
|
||||
if (NameText)
|
||||
{
|
||||
NameText->SetText(InName);
|
||||
}
|
||||
NameText->SetText(InName);
|
||||
|
||||
if (IconImage)
|
||||
{
|
||||
IconImage->SetBrushFromTexture(InIcon);
|
||||
IconImage->SetVisibility(InIcon ? ESlateVisibility::HitTestInvisible : ESlateVisibility::Collapsed);
|
||||
}
|
||||
IconImage->SetBrushFromTexture(InIcon);
|
||||
IconImage->SetVisibility(InIcon ? ESlateVisibility::HitTestInvisible : ESlateVisibility::Collapsed);
|
||||
|
||||
BackgroundImage->SetBrushFromMaterial(InBgMaterial);
|
||||
|
||||
IconButton->OnClicked.AddUniqueDynamic(this, &UPhoneAppIconWidget::HandleClicked);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user