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a/Content/UI/WBP_GameOverScreen.uasset b/Content/UI/WBP_GameOverScreen.uasset deleted file mode 100644 index ec88bced..00000000 --- a/Content/UI/WBP_GameOverScreen.uasset +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:5c74b934e61c0e891133090703f63ca3d5f8a123af49fb1bfde16176e9e951e2 -size 39503 diff --git a/Source/NakedDesire/Global/NakedDesireHUD.cpp b/Source/NakedDesire/Global/NakedDesireHUD.cpp new file mode 100644 index 00000000..d4133829 --- /dev/null +++ b/Source/NakedDesire/Global/NakedDesireHUD.cpp @@ -0,0 +1,11 @@ +#include "NakedDesireHUD.h" +#include "Blueprint/UserWidget.h" +#include "NakedDesire/UI/GameLayoutWidget.h" + +void ANakedDesireHUD::BeginPlay() +{ + Super::BeginPlay(); + + GameLayoutWidget = CreateWidget(GetWorld(), GameLayoutWidgetClass); + GameLayoutWidget->AddToViewport(); +} diff --git a/Source/NakedDesire/Global/NakedDesireHUD.h b/Source/NakedDesire/Global/NakedDesireHUD.h new file mode 100644 index 00000000..555bf081 --- /dev/null +++ b/Source/NakedDesire/Global/NakedDesireHUD.h @@ -0,0 +1,23 @@ +#pragma once + +#include "CoreMinimal.h" +#include "GameFramework/HUD.h" +#include "NakedDesireHUD.generated.h" + +class UGameLayoutWidget; + +UCLASS() +class NAKEDDESIRE_API ANakedDesireHUD : public AHUD +{ + GENERATED_BODY() + +protected: + UPROPERTY(EditDefaultsOnly, Category = "UI") + TSubclassOf GameLayoutWidgetClass; + + virtual void BeginPlay() override; + +private: + UPROPERTY() + TObjectPtr GameLayoutWidget; +}; diff --git a/Source/NakedDesire/UI/GameLayoutWidget.cpp b/Source/NakedDesire/UI/GameLayoutWidget.cpp new file mode 100644 index 00000000..0e112fd8 --- /dev/null +++ b/Source/NakedDesire/UI/GameLayoutWidget.cpp @@ -0,0 +1 @@ +#include "GameLayoutWidget.h" diff --git a/Source/NakedDesire/UI/GameLayoutWidget.h b/Source/NakedDesire/UI/GameLayoutWidget.h new file mode 100644 index 00000000..7ec04fc3 --- /dev/null +++ b/Source/NakedDesire/UI/GameLayoutWidget.h @@ -0,0 +1,20 @@ +#pragma once + +#include "CoreMinimal.h" +#include "CommonUserWidget.h" +#include "GameLayoutWidget.generated.h" + +class UHUDWidget; +class UCommonActivatableWidgetStack; + +UCLASS() +class NAKEDDESIRE_API UGameLayoutWidget : public UCommonUserWidget +{ + GENERATED_BODY() + + UPROPERTY(meta = (BindWidget)) + TObjectPtr WidgetStack; + + UPROPERTY(meta = (BindWidget)) + TObjectPtr HUD; +}; diff --git a/Source/NakedDesire/UI/HUDWidget.cpp b/Source/NakedDesire/UI/HUDWidget.cpp new file mode 100644 index 00000000..201727e5 --- /dev/null +++ b/Source/NakedDesire/UI/HUDWidget.cpp @@ -0,0 +1,4 @@ +// Fill out your copyright notice in the Description page of Project Settings. + + +#include "HUDWidget.h" diff --git a/Source/NakedDesire/UI/HUDWidget.h b/Source/NakedDesire/UI/HUDWidget.h new file mode 100644 index 00000000..03195c68 --- /dev/null +++ b/Source/NakedDesire/UI/HUDWidget.h @@ -0,0 +1,16 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "CommonUserWidget.h" +#include "HUDWidget.generated.h" + +/** + * + */ +UCLASS() +class NAKEDDESIRE_API UHUDWidget : public UCommonUserWidget +{ + GENERATED_BODY() +};