Completed phase 1
This commit is contained in:
@@ -6,12 +6,12 @@ void UItemInstance::PostInitProperties()
|
||||
|
||||
if (HasAnyFlags(RF_ClassDefaultObject | RF_ArchetypeObject | RF_NeedLoad))
|
||||
return;
|
||||
if (!InstanceID.IsValid())
|
||||
InstanceID = FGuid::NewGuid();
|
||||
if (!InstanceId.IsValid())
|
||||
InstanceId = FGuid::NewGuid();
|
||||
}
|
||||
|
||||
void UItemInstance::PostDuplicate(EDuplicateMode::Type DuplicateMode)
|
||||
{
|
||||
Super::PostDuplicate(DuplicateMode);
|
||||
InstanceID = FGuid::NewGuid();
|
||||
InstanceId = FGuid::NewGuid();
|
||||
}
|
||||
|
||||
@@ -14,9 +14,9 @@ public:
|
||||
virtual void PostDuplicate(EDuplicateMode::Type DuplicateMode) override;
|
||||
|
||||
UFUNCTION(BlueprintPure, Category = "Item")
|
||||
FGuid GetInstanceID() const { return InstanceID; }
|
||||
FGuid GetInstanceId() const { return InstanceId; }
|
||||
|
||||
private:
|
||||
protected:
|
||||
UPROPERTY(VisibleAnywhere, SaveGame, BlueprintReadOnly, Category = "Item", meta = (AllowPrivateAccess = "true"))
|
||||
FGuid InstanceID;
|
||||
FGuid InstanceId;
|
||||
};
|
||||
|
||||
@@ -11,18 +11,18 @@ class NAKEDDESIRE_API USexToyItem : public UPrimaryDataAsset
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sed Toy")
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sex Toy")
|
||||
float LustModifier = 0.0f;
|
||||
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sed Toy")
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sex Toy")
|
||||
float EmbarrassmentModifier = 0.0f;
|
||||
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sed Toy")
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sex Toy")
|
||||
float PulseModifier = 0.0f;
|
||||
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sed Toy")
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sex Toy")
|
||||
bool HasVibration = false;
|
||||
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sed Toy")
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Sex Toy")
|
||||
EClothingSlotType SlotType = EClothingSlotType::Anal;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user