Completed phase 1
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@@ -88,7 +88,7 @@ USkeletalMeshComponent* APlayerCinematic::GetMeshByType(const EClothingSlotType
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return FaceMeshComponent;
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case EClothingSlotType::Eyes:
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return EyesMeshComponent;
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case EClothingSlotType::BodySuit:
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case EClothingSlotType::Bodysuit:
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return BodyMeshComponent;
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case EClothingSlotType::Top:
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return TopMeshComponent;
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