setup equipment ui
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@@ -60,16 +60,15 @@ class NAKEDDESIRE_API APlayerCinematic : public ACharacter
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public:
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APlayerCinematic();
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protected:
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virtual void BeginPlay() override;
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private:
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UFUNCTION()
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void OnClothingEquip(const UClothingItemInstance* ClothingItemInstance);
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void OnClothingEquip(UClothingItemInstance* ClothingItemInstance);
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UFUNCTION()
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void OnClothingUnequip(const UClothingItemInstance* ClothingItemInstance);
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void OnClothingUnequip(UClothingItemInstance* ClothingItemInstance);
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USkeletalMeshComponent* GetMeshByType(const EClothingSlotType SlotType) const;
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void EquipClothing(const UClothingItemInstance* ClothingItemInstance);
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