setup equipment ui
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@@ -71,10 +71,10 @@ public:
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private:
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UFUNCTION()
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void OnClothingEquip(const UClothingItemInstance* ClothingItemInstance);
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void OnClothingEquip(UClothingItemInstance* ClothingItemInstance);
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UFUNCTION()
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void OnClothingUnequip(const UClothingItemInstance* ClothingItemInstance);
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void OnClothingUnequip(UClothingItemInstance* ClothingItemInstance);
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USkeletalMeshComponent* GetMesh() const { return Mesh; };
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USkeletalMeshComponent* GetMeshByType(const EClothingSlotType SlotType) const;
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