This commit is contained in:
2026-05-24 20:50:34 +03:00
parent 321683941e
commit 799fc8a4ae
25 changed files with 266 additions and 218 deletions
@@ -73,7 +73,7 @@ public:
USkeletalMeshComponent* EyesMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* BodyMeshComponent;
USkeletalMeshComponent* BodySuitMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* TopMeshComponent;
@@ -82,16 +82,28 @@ public:
USkeletalMeshComponent* BottomMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* BraMeshComponent;
USkeletalMeshComponent* UnderwearTopMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* PantiesMeshComponent;
USkeletalMeshComponent* UnderwearBottomMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* SocksMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* ShoesMeshComponent;
USkeletalMeshComponent* FootwearMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* OuterwearMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* WristRestraintMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* AnkleRestraintMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
USkeletalMeshComponent* NeckRestraintMeshComponent;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Censorship")
UStaticMeshComponent* BoobLCensorship;
@@ -100,10 +112,10 @@ public:
UStaticMeshComponent* BoobRCensorship;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Censorship")
UStaticMeshComponent* FrontBottomCensorship;
UStaticMeshComponent* VaginaCensorship;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Censorship")
UStaticMeshComponent* BackBottomCensorship;
UStaticMeshComponent* AnalCensorship;
// Components
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Clothing")
@@ -127,11 +139,8 @@ public:
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
float RunSpeed = 500.0f;
UPROPERTY(BlueprintReadWrite)
int Money = 0;
int XP = 0;
float XP = 0.0f;
UPROPERTY()
ULocationData* CurrentArea = nullptr;