Added variable boobs physics depending on boobs support from clothing
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@@ -111,4 +111,11 @@ public:
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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TArray<EBodyPart> HiddenBodyParts;
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UPROPERTY(EditDefaultsOnly,
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BlueprintReadOnly,
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meta = (EditCondition = "SlotType == EClothingSlotType::UnderwearTop || SlotType == EClothingSlotType::Top || SlotType == EClothingSlotType::Bodysuit",
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ClampMin = 0.0f, ClampMax = 1.0f,
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UIMin = 0.0f, UIMax = 1.0f))
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float BoobsSupport = 0.0f;
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};
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