Started rework of clothing slots and UI
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@@ -77,7 +77,7 @@ public:
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FText Name;
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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UTexture2D* Icon;
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TObjectPtr<UTexture2D> Icon;
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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EClothingSlotType SlotType;
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