Added commissions system
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// © 2025 Naked People Team. All Rights Reserved.
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#include "CommissionConstraint.h"
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void UCommissionConstraint::Activate(ANakedDesireCharacter* InPlayer)
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{
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Player = InPlayer;
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OnActivate();
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}
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void UCommissionConstraint::Deactivate()
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{
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OnDeactivate();
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Player = nullptr;
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}
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FText UCommissionConstraint::GetDescription() const
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{
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return FText::GetEmpty();
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}
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