Added commissions system
This commit is contained in:
@@ -0,0 +1,51 @@
|
||||
// © 2025 Naked People Team. All Rights Reserved.
|
||||
|
||||
|
||||
#include "LocationConstraint.h"
|
||||
|
||||
#include "NakedDesire/Locations/LocationSubsystem.h"
|
||||
#include "NakedDesire/Player/NakedDesireCharacter.h"
|
||||
|
||||
#define LOCTEXT_NAMESPACE "Commissions.Constraints.Location"
|
||||
|
||||
void ULocationConstraint::OnActivate()
|
||||
{
|
||||
if (ULocationSubsystem* Locations = GetLocations())
|
||||
{
|
||||
Locations->OnLocationEntered.AddUniqueDynamic(this, &ULocationConstraint::HandleLocationChanged);
|
||||
Locations->OnLocationExited.AddUniqueDynamic(this, &ULocationConstraint::HandleLocationChanged);
|
||||
}
|
||||
}
|
||||
|
||||
void ULocationConstraint::OnDeactivate()
|
||||
{
|
||||
if (ULocationSubsystem* Locations = GetLocations())
|
||||
{
|
||||
Locations->OnLocationEntered.RemoveDynamic(this, &ULocationConstraint::HandleLocationChanged);
|
||||
Locations->OnLocationExited.RemoveDynamic(this, &ULocationConstraint::HandleLocationChanged);
|
||||
}
|
||||
}
|
||||
|
||||
bool ULocationConstraint::IsMet() const
|
||||
{
|
||||
const ULocationSubsystem* Locations = GetLocations();
|
||||
return Locations && Locations->IsPlayerInLocation(RequiredLocation);
|
||||
}
|
||||
|
||||
void ULocationConstraint::HandleLocationChanged(ULocationData* Location)
|
||||
{
|
||||
NotifyChanged();
|
||||
}
|
||||
|
||||
ULocationSubsystem* ULocationConstraint::GetLocations() const
|
||||
{
|
||||
UWorld* World = Player ? Player->GetWorld() : nullptr;
|
||||
return World ? World->GetSubsystem<ULocationSubsystem>() : nullptr;
|
||||
}
|
||||
|
||||
FText ULocationConstraint::GetDescription() const
|
||||
{
|
||||
return FText::Format(LOCTEXT("AtLocation", "while at {0}"), FText::FromName(RequiredLocation.GetTagName()));
|
||||
}
|
||||
|
||||
#undef LOCTEXT_NAMESPACE
|
||||
Reference in New Issue
Block a user