Setup player preview for equipment panel
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@@ -41,6 +41,10 @@ protected:
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UPROPERTY(EditDefaultsOnly, Category="Interaction")
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float LookDotThreshold = 0.9f;
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// Draw the eye→target line-of-sight trace each check (green = clear, red = blocked).
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UPROPERTY(EditDefaultsOnly, Category="Interaction|Debug")
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bool bDrawDebugLineOfSight = false;
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private:
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FTimerHandle InteractionTimerHandle;
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