Finished phase 1
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@@ -191,6 +191,9 @@ private:
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bool CheckSight(const FVector& StartLocation, const FVector& EndLocation, FHitResult& HitResult, const AActor* IgnoreActor);
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UFUNCTION(Exec)
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void LogTest();
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UPROPERTY()
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TObjectPtr<ANakedDesireHUD> HUD;
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};
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