Fix common ui input settings, equipment menu initialization order
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@@ -20,6 +20,7 @@
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#include "NakedDesire/Global/NakedDesireHUD.h"
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#include "NakedDesire/Global/NakedDesireUserSettings.h"
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#include "NakedDesire/UI/GameLayoutWidget.h"
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#include "NakedDesire/UI/HUDWidget.h"
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#include "NakedDesire/UI/RadialMenu/RadialMenuController.h"
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#include "Perception/AIPerceptionStimuliSourceComponent.h"
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#include "Perception/AISense_Sight.h"
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@@ -370,7 +371,7 @@ void ANakedDesireCharacter::OnCrouchToggle(const FInputActionValue& Value)
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void ANakedDesireCharacter::OnEquipmentPress(const FInputActionValue& Value)
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{
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HUD->GetGameLayout()->OpenInventory();
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HUD->GetGameLayoutWidget()->OpenInventory();
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}
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void ANakedDesireCharacter::BuildRadialMenuEntries()
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