Added commissions system
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@@ -3,19 +3,15 @@
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#include "NakedDesireCharacter.h"
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#include "NakedDesire/Clothing/ClothingManager.h"
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#include "GameFramework/CharacterMovementComponent.h"
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#include "NakedDesire/MissionBuilder/MissionsManager.h"
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#include "NakedDesire/Stats/StatsManager.h"
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#include "EnhancedInputComponent.h"
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#include "EnhancedInputSubsystems.h"
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#include "Kismet/GameplayStatics.h"
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#include "Internationalization/Text.h"
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#include "NakedDesire/Censorship/CensorshipComponent.h"
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#include "NakedDesire/Clothing/ClothingItemDefinition.h"
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#include "NakedDesire/Clothing/ClothingItemInstance.h"
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#include "NakedDesire/Clothing/ClothingVisualsComponent.h"
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#include "NakedDesire/Global/Constants.h"
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#include "NakedDesire/Global/NakedDesireHUD.h"
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#include "NakedDesire/Global/NakedDesireUserSettings.h"
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#include "NakedDesire/Interaction/InteractionComponent.h"
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#include "NakedDesire/UI/GameLayoutWidget.h"
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#include "Perception/AIPerceptionStimuliSourceComponent.h"
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@@ -32,7 +28,6 @@ ANakedDesireCharacter::ANakedDesireCharacter()
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ClothingManager = CreateDefaultSubobject<UClothingManager>("Clothing Manager");
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StatsManager = CreateDefaultSubobject<UStatsManager>("Stats Manager");
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MissionsManager = CreateDefaultSubobject<UMissionsManager>("Missions Manager");
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ClothingVisualsComponent = CreateDefaultSubobject<UClothingVisualsComponent>(TEXT("Clothing Visuals Component"));
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@@ -22,7 +22,6 @@ class UClothingManager;
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class UClothingVisualsComponent;
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class UCensorshipComponent;
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class UStatsManager;
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class UMissionsManager;
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class ANPCAIController;
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class ULocationData;
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@@ -87,9 +86,6 @@ public:
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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UStatsManager* StatsManager;
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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UMissionsManager* MissionsManager;
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UPROPERTY(EditDefaultsOnly, BlueprintReadOnly)
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UAIPerceptionStimuliSourceComponent* StimuliSourceComponent;
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