Added wardrobe
This commit is contained in:
@@ -0,0 +1,81 @@
|
||||
// © 2025 Naked People Team. All Rights Reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "CommonUserWidget.h"
|
||||
#include "EquipmentPanelWidget.generated.h"
|
||||
|
||||
class UEquipmentSlotWidget;
|
||||
|
||||
UCLASS(Abstract)
|
||||
class NAKEDDESIRE_API UEquipmentPanelWidget : public UCommonUserWidget
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
DECLARE_DELEGATE_OneParam(FOnSlotClicked, UEquipmentSlotWidget*);
|
||||
FOnSlotClicked OnSlotClicked;
|
||||
|
||||
protected:
|
||||
virtual void NativeConstruct() override;
|
||||
virtual void NativePreConstruct() override;
|
||||
|
||||
private:
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> NipplesSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> AnalSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> VaginaSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> HeadSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> NeckSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> FaceSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> EyesSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> BodysuitSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> TopSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> BottomSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> UnderwearTopSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> UnderwearBottomSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> SocksSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> FootwearSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> OuterwearSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> WristRestraintSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> AnkleRestraintSlot;
|
||||
|
||||
UPROPERTY(meta = (BindWidgetOptional))
|
||||
TObjectPtr<UEquipmentSlotWidget> NeckRestraintSlot;
|
||||
|
||||
void HandleSlotClicked(UEquipmentSlotWidget* SlotWidget);
|
||||
void InitSlotTypes();
|
||||
};
|
||||
Reference in New Issue
Block a user