Clothing system refactor
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@@ -6,7 +6,7 @@
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#include "Engine/DataAsset.h"
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#include "StartingSaveData.generated.h"
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class UClothingItem;
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class UItemDefinition;
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UCLASS()
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class NAKEDDESIRE_API UStartingSaveData : public UPrimaryDataAsset
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@@ -15,5 +15,5 @@ class NAKEDDESIRE_API UStartingSaveData : public UPrimaryDataAsset
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public:
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UPROPERTY(EditDefaultsOnly, Category = "Starting State")
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TArray<TObjectPtr<UClothingItem>> StartingClothing;
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TArray<TObjectPtr<UItemDefinition>> StartingItems;
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};
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