// © 2025 Naked People Team. All Rights Reserved. #include "ObserverObjectiveBase.h" #include "NakedDesire/Player/NakedDesireCharacter.h" #include "NakedDesire/Stats/StatsManager.h" void UObserverObjectiveBase::OnActivate() { if (Player && Player->StatsManager) Player->StatsManager->OnObserversChanged.AddUniqueDynamic(this, &UObserverObjectiveBase::HandleObserversChanged); } void UObserverObjectiveBase::OnDeactivate() { if (Player && Player->StatsManager) Player->StatsManager->OnObserversChanged.RemoveDynamic(this, &UObserverObjectiveBase::HandleObserversChanged); } int32 UObserverObjectiveBase::GetObserverCount() const { return (Player && Player->StatsManager) ? Player->StatsManager->GetObserverCount() : 0; } void UObserverObjectiveBase::HandleObserversChanged() { NotifyConditionChanged(); }