// © 2025 Naked People Team. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "BodyPart.generated.h" UENUM(BlueprintType) enum class EBodyPart : uint8 { None = 0, Boobs = 1, Ass = 2, Genitals = 3, }; #define LOCTEXT_NAMESPACE "BodyPart" inline FText BodyPartText(const EBodyPart Part) { switch (Part) { case EBodyPart::Boobs: return LOCTEXT("Boobs", "boobs"); case EBodyPart::Ass: return LOCTEXT("Ass", "ass"); case EBodyPart::Genitals: return LOCTEXT("Genitals", "genitals"); default: return LOCTEXT("None", "nothing"); } } #undef LOCTEXT_NAMESPACE