// © 2025 Naked People Team. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "NakedDesire/Commissions/CommissionObjective.h" #include "ObserverObjectiveBase.generated.h" // Base for objectives that react to how many NPCs are currently observing the player (the same // observer set that drives embarrassment). Re-evaluates whenever that count changes. UCLASS(Abstract) class NAKEDDESIRE_API UObserverObjectiveBase : public UCommissionObjective { GENERATED_BODY() protected: virtual void OnActivate() override; virtual void OnDeactivate() override; int32 GetObserverCount() const; private: UFUNCTION() void HandleObserversChanged(); };