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Naked-Desire/Source/NakedDesire/Commissions/Objectives/GatherCrowdObjective.h
T
2026-06-03 15:17:02 +03:00

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773 B
C++

// © 2025 Naked People Team. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "ObserverObjectiveBase.h"
#include "GatherCrowdObjective.generated.h"
// Draw a crowd: at least RequiredObservers NPCs observing the player simultaneously. With
// RequiredHoldSeconds > 0 the crowd must hold for that long; 0 = the instant the count is reached.
UCLASS(EditInlineNew, DisplayName = "Gather a Crowd")
class NAKEDDESIRE_API UGatherCrowdObjective : public UObserverObjectiveBase
{
GENERATED_BODY()
public:
virtual FText GetDescription() const override;
protected:
virtual bool IsConditionMet() const override { return GetObserverCount() >= RequiredObservers; }
private:
UPROPERTY(EditDefaultsOnly, meta = (ClampMin = 1))
int32 RequiredObservers = 3;
};