Files
Naked-Desire/Source/NakedDesire/UI/GameLayoutWidget.h
T
2026-06-03 15:16:30 +03:00

31 lines
668 B
C++

#pragma once
#include "CoreMinimal.h"
#include "CommonUserWidget.h"
#include "GameLayoutWidget.generated.h"
class UInventoryScreenWidget;
class UHUDWidget;
class UCommonActivatableWidgetStack;
UCLASS()
class NAKEDDESIRE_API UGameLayoutWidget : public UCommonUserWidget
{
GENERATED_BODY()
UPROPERTY(meta = (BindWidget))
TObjectPtr<UCommonActivatableWidgetStack> WidgetStack;
UPROPERTY(meta = (BindWidget))
TObjectPtr<UHUDWidget> HUD;
UPROPERTY(EditDefaultsOnly, Category = "UI")
TSubclassOf<UInventoryScreenWidget> InventoryScreenWidgetClass;
UPROPERTY()
TObjectPtr<UInventoryScreenWidget> InventoryScreenWidget;
public:
void OpenInventory();
};