34 lines
587 B
C++
34 lines
587 B
C++
// © 2025 Naked People Team. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/GameModeBase.h"
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#include "NakedDesireGameMode.generated.h"
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class UGlobalSaveGameData;
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class AItemPickup;
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UCLASS(MinimalAPI)
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class ANakedDesireGameMode : public AGameModeBase
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{
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GENERATED_BODY()
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public:
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int NoticeCount = 0;
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void RestartGame();
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protected:
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virtual void BeginPlay() override;
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private:
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UPROPERTY(EditDefaultsOnly, Category = "Items")
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TSubclassOf<AItemPickup> ItemPickupClass;
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void SpawnSavedWorldItems(UGlobalSaveGameData* SaveGameData);
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};
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