27 lines
531 B
C++
27 lines
531 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/HUD.h"
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#include "NakedDesireHUD.generated.h"
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class UGameLayoutWidget;
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UCLASS()
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class NAKEDDESIRE_API ANakedDesireHUD : public AHUD
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{
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GENERATED_BODY()
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public:
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UGameLayoutWidget* GetGameLayoutWidget() const { return GameLayoutWidget; }
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protected:
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UPROPERTY(EditDefaultsOnly, Category = "UI")
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TSubclassOf<UGameLayoutWidget> GameLayoutWidgetClass;
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virtual void BeginPlay() override;
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private:
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UPROPERTY()
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TObjectPtr<UGameLayoutWidget> GameLayoutWidget;
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};
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