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Naked-Desire/Source/NakedDesire/Global/NakedDesireUserSettings.h
T

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1.3 KiB
C++

// © 2025 Naked People Team. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameUserSettings.h"
#include "NakedDesireUserSettings.generated.h"
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSettingsChanged, class UNakedDesireUserSettings*, Settings);
UCLASS()
class NAKEDDESIRE_API UNakedDesireUserSettings : public UGameUserSettings
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable)
static UNakedDesireUserSettings* GetNakedDesireUserSettings();
UFUNCTION(BlueprintCallable)
void SetGlobalVolume(float Value);
UFUNCTION(BlueprintPure)
float GetGlobalVolume() const;
UFUNCTION(BlueprintCallable)
void SetIsCensorshipEnabled(bool Value);
UFUNCTION(BlueprintPure)
bool GetIsCensorshipEnabled() const;
UFUNCTION(BlueprintPure)
bool GetHasAcceptedDisclaimer() const;
UFUNCTION(BlueprintCallable)
void SetHasAcceptedDisclaimer(bool Value);
virtual void SaveSettings() override;
virtual void ApplyNonResolutionSettings() override;
virtual void ApplySettings(bool bCheckForCommandLineOverrides) override;
UPROPERTY(BlueprintAssignable)
FOnSettingsChanged OnSettingsChanged;
protected:
UPROPERTY(Config)
float GlobalVolume = 0.5f;
UPROPERTY(Config)
bool IsCensorshipEnabled = false;
UPROPERTY(Config)
bool HasAcceptedDisclaimer = false;
};