Files
Naked-Desire/Source/NakedDesire/Commissions/Objectives/MoveDistanceFromClothingObjective.h
T
2026-06-03 15:17:02 +03:00

39 lines
1.3 KiB
C++

// © 2025 Naked People Team. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "NakedDesire/Commissions/CommissionObjective.h"
#include "MoveDistanceFromClothingObjective.generated.h"
class UDroppedClothingSubsystem;
// §13.4 MoveDistanceFromClothing(meters): reach RequiredMeters of separation from the nearest clothing
// you left on the ground (UDroppedClothingSubsystem). Distance has no event, so the objective polls.
// Never auto-satisfies when nothing has been dropped — there is nothing to move away from.
//
// ReachLocationAwayFromClothing(tag, meters) needs no new class: author this objective with a
// ULocationConstraint, and the base ANDs the location gate into the satisfaction check.
UCLASS(EditInlineNew, DisplayName = "Move Distance From Clothing")
class NAKEDDESIRE_API UMoveDistanceFromClothingObjective : public UCommissionObjective
{
GENERATED_BODY()
public:
virtual FText GetDescription() const override;
virtual float GetProgress() const override;
protected:
virtual void OnActivate() override;
virtual void OnDeactivate() override;
virtual bool IsConditionMet() const override;
private:
void Poll();
UDroppedClothingSubsystem* GetDroppedClothing() const;
UPROPERTY(EditDefaultsOnly, meta = (ClampMin = 1))
float RequiredMeters = 50.0f;
FTimerHandle PollTimer;
};