init
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
// KawaiiPhysics : Copyright (c) 2019-2024 pafuhana1213, MIT License
|
||||
|
||||
#include "KawaiiPhysicsEd.h"
|
||||
#include "Modules/ModuleManager.h"
|
||||
#include "Textures/SlateIcon.h"
|
||||
#include "KawaiiPhysicsEditMode.h"
|
||||
|
||||
#define LOCTEXT_NAMESPACE "FKawaiiPhysicsModuleEd"
|
||||
|
||||
|
||||
void FKawaiiPhysicsEdModule::StartupModule()
|
||||
{
|
||||
FEditorModeRegistry::Get().RegisterMode<FKawaiiPhysicsEditMode>("AnimGraph.SkeletalControl.KawaiiPhysics",
|
||||
LOCTEXT("FKawaiiPhysicsEditMode", "Kawaii Physics"),
|
||||
FSlateIcon(), false);
|
||||
}
|
||||
|
||||
|
||||
void FKawaiiPhysicsEdModule::ShutdownModule()
|
||||
{
|
||||
FEditorModeRegistry::Get().UnregisterMode("AnimGraph.SkeletalControl.KawaiiPhysics");
|
||||
}
|
||||
|
||||
#undef LOCTEXT_NAMESPACE
|
||||
|
||||
IMPLEMENT_MODULE(FKawaiiPhysicsEdModule, KawaiiPhysicsEd)
|
||||
//IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, KawaiiPhysicsEd, "KawaiiPhysicsEd" );
|
||||
Reference in New Issue
Block a user