init
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// © 2025 Naked People Team. All Rights Reserved.
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#pragma once
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#include "ClothingSlotWidgetData.generated.h"
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USTRUCT(BlueprintType)
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struct NAKEDDESIRE_API FClothingSlotWidgetData
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{
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GENERATED_BODY()
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UPROPERTY(EditDefaultsOnly)
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UTexture2D* PlaceholderIcon = nullptr;
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};
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