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Naked-Desire/Source/NakedDesire/Interactables/InteractableBase.h
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2026-06-03 15:16:21 +03:00

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// © 2025 Naked People Team. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "NakedDesire/InteractionSystem/InteractionTarget.h"
#include "InteractableBase.generated.h"
class ANakedDesireCharacter;
class UWidgetComponent;
UCLASS()
class NAKEDDESIRE_API AInteractableBase : public AActor, public IInteractionTarget
{
GENERATED_BODY()
UPROPERTY(EditDefaultsOnly)
USceneComponent* RootSceneComponent = nullptr;
UPROPERTY(EditDefaultsOnly)
USceneComponent* WidgetAnchor = nullptr;
UPROPERTY(EditDefaultsOnly)
UWidgetComponent* InteractionTrigger = nullptr;
UPROPERTY()
ANakedDesireCharacter* Player = nullptr;
public:
AInteractableBase();
virtual void Tick(float DeltaSeconds) override;
};