28 lines
569 B
C++
28 lines
569 B
C++
// © 2025 Naked People Team. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "ClothingSlotType.h"
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#include "Engine/DataAsset.h"
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#include "ClothingSlotWidgetsInfo.generated.h"
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USTRUCT(BlueprintType)
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struct NAKEDDESIRE_API FClothingSlotWidgetData
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{
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GENERATED_BODY()
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UPROPERTY(EditDefaultsOnly)
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UTexture2D* PlaceholderIcon = nullptr;
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};
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UCLASS()
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class NAKEDDESIRE_API UClothingSlotInfo : public UPrimaryDataAsset
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditDefaultsOnly)
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TMap<EClothingSlotType, FClothingSlotWidgetData> ClothingSlotsData;
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};
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