41 lines
806 B
C#
41 lines
806 B
C#
// KawaiiPhysics : Copyright (c) 2019-2024 pafuhana1213, MIT License
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using UnrealBuildTool;
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public class KawaiiPhysics : ModuleRules
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{
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public KawaiiPhysics(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(
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new[]
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{
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"Core",
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"AnimGraphRuntime",
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"GameplayTags"
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}
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);
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// StructUtils plugin has been integrated into the engine starting from 5.5
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if (Target.Version.MajorVersion == 5 && Target.Version.MinorVersion <= 4)
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{
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PublicDependencyModuleNames.Add("StructUtils");
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}
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PrivateDependencyModuleNames.AddRange(
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new[]
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{
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"CoreUObject",
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"Engine",
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"Slate",
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"SlateCore"
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}
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);
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if (Target.bBuildEditor)
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{
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PublicDependencyModuleNames.Add("UnrealEd");
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}
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}
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} |