Added ClothingItemInstance and cleanup the project
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@@ -6,11 +6,9 @@
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#include "NakedDesire/MissionBuilder/GoalRestriction.h"
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#include "EquipClothingRestriction.generated.h"
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class UClothingItemInstance;
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class UClothingItem;
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class UClothingItemData;
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/**
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*
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*/
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UCLASS(EditInlineNew)
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class NAKEDDESIRE_API UEquipClothingRestriction : public UGoalRestriction
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{
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@@ -30,10 +28,10 @@ private:
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FDelegateHandle ClothingUnequippedDelegateHandle;
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UFUNCTION()
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void OnClothingEquipped(const UClothingItemData* ClothingData);
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void OnClothingEquipped(const UClothingItemInstance* ClothingItemInstance);
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UFUNCTION()
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void OnClothingUnequipped(const UClothingItemData* ClothingData);
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void OnClothingUnequipped(const UClothingItemInstance* ClothingItemInstance);
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void CheckClothing();
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};
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